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The Traumark Installation (NPC structures Large Collidable Object)

The Traumark Installation (not published)

  • RaceRace: Amarr
The Traumark Installation


The Traumark Installation is a massive fortress complex that stands as a sentinel overlooking the southern reaches of the Amarr Empire and the border between the Empire and Sansha's Nation. The history of this installation tells a story of pride, folly, and resurgence for the vastly rich Tash-Murkon royal family.

The original Traumark Installation was constructed by the Tash-Murkon family during the first optimistic century following their elevation to the top echelons of power within the Amarr Empire after the Khanid Rebellion. It was designed to defend the southernmost point of the Tash-Murkon royal territory and to attract attention as a symbol of the family's commitment to progress and development. The old Traumark Installation stood for over two hundred years as a shining symbol of Tash-Murkon wealth and might. Yet that proud moment came and went as the fortress, once thought to be impregnable, fell into the hands of Sansha's Nation during the Nation's first great resurgence in YC105. All efforts to retake the installation failed, and the infested ruins stood for over a decade as a thorn in the side of the proud but humbled Tash-Murkons.

Eventually the pragmatic Tash-Murkons decided to take a different approach and instead of recapturing the Sansha-infested ruins of Old Traumark they began constructing a new Traumark Installation at a new location not far from the previous site. Royal Heir Tunir Tash-Murkon and his advisors shrewdly took advantage of an influx of surplus equipment available to the empires with the reduction in the intensity of the EDENCOM/Triglavian conflict in YC123. Using the equipment and resources they had acquired, the Tash-Murkon Family was able to build the new Traumark Installation well below projected budgets.

Additionally, the influence of the Tash-Murkon with Empress Catiz I, and their successful lobbying for a new stargate to Stain region, ensured that their new fortress would be a short warp away from the Empire's newly-constructed link between Samnier and F7-ICZ. The new installation serves both as a defensive bulwark against Sansha intrusion into Amarr space, and as a hub for the Tash-Murkon family's military, exploration, and resource gathering expeditions into Stain.

Structure and speed:
  • Structure Hitpoints Structure Hitpoints 100000000

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