EVE Online Ships

Republic Tribal Akila (NPCs: mission Mission Minmatar Republic Battleship)

Republic Tribal Akila (not published)

  • RaceRace: Minmatar
Republic Tribal Akila

Description:

This variant of the frontline battleship of the Minmatar Republic constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.

Republic Tribal Akila

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 5500
0.21
0.51
0.41
0.31
0.75 %
Armor: 5050
0.21
0.51
0.41
0.31
0.75 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 500000 S
Republic Tribal Akila

Fitting:

No data available.
Republic Tribal Akila

Targeting:

  • Max locked targetsMax locked targets: 4
  • Max targeting rangeMax targeting range: n.a. M
  • Radar sensorsRadar sensors: - points
  • Ladar sensorsLadar sensors: 27 points
  • Magnetometric sensorsMagnetometric sensors: - points
  • Gravimetric sensorsGravimetric sensors: - points
  • Signature radiusSignature radius: 350 M
  • Scan resolutionScan resolution: 105 Mm
  • Scan speedScan speed: 6750 S


Structure and speed:
  • MassMass: 19000000 kg
  • VolumeVolume: 850000 m3
  • Cargo capacityCargo capacity: 550 m3
  • Maximum velocityMaximum velocity: 1400
Speed:
  • Orbit Velocity Orbit Velocity 350
Capacitor:
  • Capacitor Capacity Capacitor Capacity 3400
  • Capacitor Recharge time Capacitor Recharge time 1000000
Targeting:
  • Disallows Assistance Disallows Assistance 1
Structure:
  • Structure Hitpoints Structure Hitpoints 6100
Turrets:
  • EM damage EM damage 20
  • Explosive damage Explosive damage 16
  • Kinetic damage Kinetic damage 8
  • Thermal damage Thermal damage 0
  • Accuracy falloff Accuracy falloff 10000
  • Turret Tracking Turret Tracking 0.015
  • Rate of fire Rate of fire 5000
  • Optimal Range Optimal Range 20000
  • Signature Resolution Signature Resolution 400
  • Damage Modifier Damage Modifier 10
AI:
  • Drone Tanking Modifier Drone Tanking Modifier 0.7
  • Ignore Drones Below This Size Ignore Drones Below This Size 100
  • Missile Damage Bonus Missile Damage Bonus 1.25
  • Security Status Kill Amount Security Status Kill Amount 0
  • Rate of fire Rate of fire 9000
  • Signature Radius Modifier Signature Radius Modifier 25
  • Missile Velocity Bonus Missile Velocity Bonus 1.5
  • Missile Flight Time Bonus Missile Flight Time Bonus 1.5
  • Explosion Radius Bonus Explosion Radius Bonus 0.75
  • Explosion Velocity Bonus Explosion Velocity Bonus 1.5
  • Neutralization Duration Neutralization Duration 10000
  • Neutralization Amount Neutralization Amount 200
  • Neutralization Optimal Range Neutralization Optimal Range 30000
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