Republic Fleet Raid Leader
Description:
Raid Leaders are high ranking commanding officers within the Fleet.
Republic Fleet Raid Leader
defenses
| hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
|---|---|---|---|---|---|---|
| Shield: | 625 | 0.85 |
0.5 |
0.55 |
0.7 |
0.75 % |
| Armor: | 625 | 0.3 |
0.9 |
0.75 |
0.75 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1000000 S
Republic Fleet Raid Leader
Fitting:
No data available.
Republic Fleet Raid Leader
Targeting:
-
Max locked targets: 3
-
Max targeting range: n.a. M
-
Radar sensors: - points
-
Ladar sensors: 20 points
-
Magnetometric sensors: - points
-
Gravimetric sensors: - points
-
Signature radius: 115 M
-
Scan resolution: 275 Mm
-
Scan speed: 4500 S
Structure and speed:
-
Mass: 10250000 kg
-
Volume: 89000 m3
-
Cargo capacity: 440 m3
-
Maximum velocity: 400
Speed and Travel:
-
Orbit Velocity
200
Capacitor:
-
Capacitor Capacity
1900
-
Capacitor Recharge time
1000000
Targeting:
-
Disallows Assistance
1
Structure:
-
Structure Hitpoints
625
Turrets:
-
EM damage
0
-
Explosive damage
10
-
Kinetic damage
8
-
Thermal damage
0
-
Accuracy falloff
8000
-
Turret Tracking
0.11592
-
Rate of fire
2500
-
Optimal Range
2750
-
Signature Resolution
125
-
Damage Modifier
3.45
EW - Warp Scrambling:
-
Warp Disruption Range
7500
-
Warp Scramble Strength
1
-
Drone Tanking Modifier
0.7
-
Ignore Drones Below This Size
50
-
Maximum Velocity Bonus
-75
-
Security Status Kill Amount
0
-
Missile Velocity Bonus
1.5
-
Missile Flight Time Bonus
1.5

