Republic Fleet Officer
Description:
This is an officer for the Minmatar Fleet. A common sight in Minmatar raiding parties, these combat veterans are not to be taken lightly. Threat level: Deadly
Republic Fleet Officer
defenses
| hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
|---|---|---|---|---|---|---|
| Shield: | 1250 | 0.85 |
0.5 |
0.55 |
0.7 |
0.75 % |
| Armor: | 1200 | 0.3 |
0.9 |
0.75 |
0.75 |
% |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1000000 S
Republic Fleet Officer
Fitting:
No data available.
Republic Fleet Officer
Targeting:
-
Max locked targets: 4
-
Max targeting range: n.a. M
-
Radar sensors: - points
-
Ladar sensors: 20 points
-
Magnetometric sensors: - points
-
Gravimetric sensors: - points
-
Signature radius: 125 M
-
Scan resolution: n.a. Mm
-
Scan speed: 1500 S
Structure and speed:
-
Mass: 10900000 kg
-
Volume: 109000 m3
-
Cargo capacity: 120 m3
-
Maximum velocity: 320
Speed and Travel:
-
Orbit Velocity
160
Capacitor:
-
Capacitor Capacity
1400
-
Capacitor Recharge time
1000000
Targeting:
-
Disallows Assistance
1
Structure:
-
Structure Hitpoints
1050
Turrets:
-
EM damage
0
-
Explosive damage
16
-
Kinetic damage
6
-
Thermal damage
0
-
Accuracy falloff
30000
-
Turret Tracking
0.033
-
Rate of fire
5250
-
Optimal Range
20000
-
Signature Resolution
125
-
Damage Modifier
5
EW - Warp Scrambling:
-
Warp Disruption Range
20000
-
Warp Scramble Strength
2
-
Drone Tanking Modifier
0.7
-
Ignore Drones Below This Size
50
-
Maximum Velocity Bonus
-40
-
Security Status Kill Amount
0
-
Rate of fire
35000
-
Missile Velocity Bonus
1.5
-
Missile Flight Time Bonus
1.5

