Drifter Recon Battleship
Description:
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
Threat level: Critical
DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
Threat level: Critical
Drifter Recon Battleship
defenses
| hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
|---|---|---|---|---|---|---|
| Shield: | 400000 | 0.51 |
0.51 |
0.51 |
0.8 |
1 % |
| Armor: | 600000 | 1 |
0.5 |
0.5 |
0.5 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 6500000 S
Drifter Recon Battleship
Fitting:
No data available.
Drifter Recon Battleship
Targeting:
-
Max locked targets: 6
-
Max targeting range: n.a. M
-
Radar sensors: 500 points
-
Ladar sensors: 500 points
-
Magnetometric sensors: 500 points
-
Gravimetric sensors: 500 points
-
Signature radius: 25000 M
-
Scan resolution: 100 Mm
-
Scan speed: S
Structure and speed:
-
Mass: 10900000 kg
-
Volume: 109000 m3
-
Cargo capacity: 120 m3
-
Maximum velocity: 3500
-
Inertia modifier: 0.5
Speed and Travel:
-
Orbit Velocity
400
Capacitor:
-
Capacitor Capacity
7700
-
Capacitor Recharge time
1000000
Targeting:
-
Disallows Assistance
1
Structure:
-
Structure Hitpoints
75000
Turrets:
-
EM damage
80
-
Explosive damage
80
-
Kinetic damage
80
-
Thermal damage
80
-
Accuracy falloff
150000
-
Turret Tracking
20
-
Rate of fire
3000
-
Optimal Range
250000
-
Signature Resolution
10000
-
Damage Modifier
10
EW - Warp Scrambling:
-
Warp Disruption Range
100000
-
Warp Scramble Status
-3
-
Warp Scramble Strength
20
-
Maximum Velocity Bonus
-50
-
Bounty
0
-
Duration
5000
-
Neutralization Amount
1000

