EVE Online Ships

Drifter Recon Battleship (NPCs: other ships Drifter Response Battleship)

Drifter Recon Battleship (not published)

Drifter Recon Battleship

Description:

CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical

Drifter Recon Battleship

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 400000
0.51
0.51
0.51
0.8
1 %
Armor: 600000
1
0.5
0.5
0.5
0.75 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 6500000 S
Drifter Recon Battleship

Fitting:

No data available.
Drifter Recon Battleship

Targeting:

  • Max locked targetsMax locked targets: 6
  • Max targeting rangeMax targeting range: n.a. M
  • Radar sensorsRadar sensors: 500 points
  • Ladar sensorsLadar sensors: 500 points
  • Magnetometric sensorsMagnetometric sensors: 500 points
  • Gravimetric sensorsGravimetric sensors: 500 points
  • Signature radiusSignature radius: 25000 M
  • Scan resolutionScan resolution: 100 Mm
  • Scan speedScan speed: S


Structure and speed:
  • MassMass: 10900000 kg
  • VolumeVolume: 109000 m3
  • Cargo capacityCargo capacity: 120 m3
  • Maximum velocityMaximum velocity: 3500
  • Inertia modifierInertia modifier: 0.5
Speed and Travel:
  • Orbit Velocity Orbit Velocity 400
Capacitor:
  • Capacitor Capacity Capacitor Capacity 7700
  • Capacitor Recharge time Capacitor Recharge time 1000000
Targeting:
  • Disallows Assistance Disallows Assistance 1
Structure:
  • Structure Hitpoints Structure Hitpoints 75000
Turrets:
  • EM damage EM damage 80
  • Explosive damage Explosive damage 80
  • Kinetic damage Kinetic damage 80
  • Thermal damage Thermal damage 80
  • Accuracy falloff Accuracy falloff 150000
  • Turret Tracking Turret Tracking 20
  • Rate of fire Rate of fire 3000
  • Optimal Range Optimal Range 250000
  • Signature Resolution Signature Resolution 10000
  • Damage Modifier Damage Modifier 10
EW - Warp Scrambling:
  • Warp Disruption Range Warp Disruption Range 100000
  • Warp Scramble Status Warp Scramble Status -3
  • Warp Scramble Strength Warp Scramble Strength 20
  • Maximum Velocity Bonus Maximum Velocity Bonus -50
  • Bounty Bounty 0
  • Duration Duration 5000
  • Neutralization Amount Neutralization Amount 1000

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