Caldari Police 3rd Lieutenant
Description:
This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high
Caldari Police 3rd Lieutenant
defenses
| hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
|---|---|---|---|---|---|---|
| Shield: | 600 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
| Armor: | 500 | 0.5 |
0.9 |
0.75 |
0.55 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2500000 S
Caldari Police 3rd Lieutenant
Fitting:
No data available.
Caldari Police 3rd Lieutenant
Targeting:
-
Max locked targets: 8
-
Max targeting range: n.a. M
-
Radar sensors: - points
-
Ladar sensors: - points
-
Magnetometric sensors: - points
-
Gravimetric sensors: 7.5 points
-
Signature radius: 25 M
-
Scan resolution: 750 Mm
-
Scan speed: S
Structure and speed:
-
Mass: 1650000 kg
-
Volume: 16500 m3
-
Cargo capacity: 190 m3
-
Maximum velocity: 2500
Speed and Travel:
-
Orbit Velocity
500
Capacitor:
-
Capacitor Capacity
375
-
Capacitor Recharge time
1000000
Targeting:
-
Disallows Assistance
1
Structure:
-
Structure Hitpoints
450
Turrets:
-
EM damage
0
-
Explosive damage
0
-
Kinetic damage
16
-
Thermal damage
8
-
Accuracy falloff
7500
-
Turret Tracking
0.5
-
Rate of fire
5000
-
Optimal Range
15000
-
Signature Resolution
40
-
Damage Modifier
20
EW - Webbing:
-
Maximum Velocity Bonus
-90

