CONCORD SWAT Commander
Description:
The Concord battleships were built by a joint effort of the empires, each empire investing it with their own special technologies. Although this makes them a bit mismatched, their performance leaves no doubt about their awesome power.
CONCORD SWAT Commander
defenses
| hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
|---|---|---|---|---|---|---|
| Shield: | 8100 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
| Armor: | 8000 | 0.6 |
0.7 |
0.7 |
0.7 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2500000 S
CONCORD SWAT Commander
Fitting:
No data available.
CONCORD SWAT Commander
Targeting:
-
Max locked targets: 8
-
Max targeting range: n.a. M
-
Radar sensors: 30 points
-
Ladar sensors: 30 points
-
Magnetometric sensors: 30 points
-
Gravimetric sensors: 30 points
-
Signature radius: 400 M
-
Scan resolution: 90 Mm
-
Scan speed: S
Structure and speed:
-
Mass: 2000000 kg
-
Volume: 1080000 m3
-
Cargo capacity: 14000 m3
-
Maximum velocity: 450
Speed and Travel:
-
Orbit Velocity
300
Capacitor:
-
Capacitor Capacity
6000
-
Capacitor Recharge time
1000000
Targeting:
-
Scan Resolution Bonus
0.5
-
Disallows Assistance
1
Structure:
-
Structure Hitpoints
8000
Turrets:
-
EM damage
30
-
Explosive damage
40
-
Kinetic damage
40
-
Thermal damage
40
-
Accuracy falloff
25000
-
Turret Tracking
0.1
-
Rate of fire
5000
-
Optimal Range
75000
-
Signature Resolution
400
-
Damage Modifier
20
EW - Warp Scrambling:
-
Warp Disruption Range
75000
-
Warp Scramble Strength
1
-
Targeting Range Bonus
0.25
-
Duration
10000
-
Neutralization Duration
10000
-
Neutralization Amount
500
-
Neutralization Optimal Range
75000

