Vulture
Description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
Vulture
ship bonuses:
Command Ships bonuses (per skill level):
- 10% bonus to Medium Hybrid Turret optimal range
- 10% bonus to Medium Hybrid Turret damage
- 3% bonus to Siege Warfare and Information Warfare Links effectiveness
- 10% bonus to Medium Hybrid Turret optimal range
- 4% bonus to all shield resistances
- Can use 3 Warfare Link modules simultaneously
Structure and speed:
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Mass: 14000000 kg
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Volume: 252000 m3
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Cargo capacity: 400 m3
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Gravimetric Target Management
- Information Command Bursts
- Light Drones
- Medium Hybrid Turret
- Navigation
- Shield Tanking
- Tackling
Manufacturing
Base materials:
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Construction Blocks: 375
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Morphite: 300
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Magpulse Thruster: 120
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Gravimetric Sensor Cluster: 495
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Quantum Microprocessor: 2100
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Titanium Diborite Armor Plate: 10500
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Graviton Reactor Unit: 53
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Scalar Capacitor Unit: 900
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Sustained Shield Emitter: 600
Manufacturing
Blueprint details:
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Blueprint: Vulture Blueprint
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Tech level: 2
Manufacturing
Extra materials:
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R.A.M.- Starship Tech: 15
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Ferox: 1
Manufacturing
Skills needed:
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Industry: 5
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Advanced Medium Ship Construction: 5
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Mechanical Engineering: 2
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Caldari Starship Engineering: 2
Fuzzwork blueprint calculator
Reprocessing
Materials:
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Tritanium: 0
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Pyerite: 0
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Mexallon: 0
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Isogen: 0
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Nocxium: 0
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Zydrine: 0
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Megacyte: 0
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Morphite: 300