Sleipnir
Description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
Sleipnir
ship bonuses:
Command Ships bonuses (per skill level):
- 10% bonus to Medium Projectile Turret damage
- 10% bonus to Medium Projectile Turret falloff
- 3% bonus to Siege Warfare and Skirmish Warfare Links effectiveness
- 10% bonus to Medium Projectile Turret damage
- 7.5% bonus to Shield Booster amount
- Can use 3 Warfare Link modules simultaneously
Sleipnir
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 4500 | 0.25 |
0.5 |
0.6 |
0.4 |
0.75 % |
Armor: | 3600 | 0.1 |
0.9 |
0.75 |
0.325 |
0.75 % |
Structure: | 3700 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level

Shield recharge time: 1400000 S
Sleipnir
Fitting:
-
Powergrid output: 1300 MW
-
CPU output: 475 Tf
-
Calibration: 400 points
-
Capacitor: 2625 GJ
-
High slots: 7
-
Med slots: 5
-
Low slots: 5
-
Turret hardpoints: 5
-
Launcher hardpoints: 2
-
Rig slots (size): 2 (Medium)
Sleipnir
Targeting:
-
Max locked targets: 7
-
Max targeting range: 70000 M
-
Radar sensors: - points
-
Ladar sensors: 20 points
-
Magnetometric sensors: - points
-
Gravimetric sensors: - points
-
Signature radius: 240 M
-
Scan resolution: 264 Mm
-
Scan speed: 5500 S
Structure and speed:
-
Mass: 12800000 kg
-
Volume: 216000 m3
-
Cargo capacity: 475 m3
-
Maximum velocity: 165
-
Inertia modifier: 0.704
Required skills:
-
33098 5
-
23950 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Ladar Target Management
- Light Drones
- Medium Projectile Turret
- Navigation
- Shield Tanking
- Skirmish Command Bursts
- Tackling
Speed and Travel:
-
Ship Warp Speed 1
-
Warp Speed Multiplier 4
Capacitor:
-
Capacitor Capacity 2625
-
Capacitor Recharge time 583334
Fitting:
-
Rig Slots 2
Drones:
-
Drone Bandwidth 25
-
Drone Capacity 25
Heat:
-
Heat Attenuation 0.79
-
Power Load 0
-
Cargo Scan Resistance 0
-
Capacitor Warfare Resistance 1
-
Weapon Disruption Resistance 1
-
Stasis Webifier Resistance 1
-
Item Damage 0
-
Maximum Active Command Relays 1
-
Meta Level 5
Manufacturing
Base materials:
-
Construction Blocks: 300
-
Morphite: 300
-
Plasma Thruster: 120
-
Ladar Sensor Cluster: 450
-
Nanomechanical Microprocessor: 1800
-
Fernite Carbide Composite Armor Plate: 11250
-
Nuclear Reactor Unit: 60
-
Electrolytic Capacitor Unit: 975
-
Deflection Shield Emitter: 570
Manufacturing
Blueprint details:
-
Blueprint: Sleipnir Blueprint
-
Tech level: 2
Manufacturing
Extra materials:
-
R.A.M.- Starship Tech: 15
-
Hurricane: 1
Manufacturing
Skills needed:
-
Industry: 5
-
Advanced Medium Ship Construction: 5
-
Minmatar Starship Engineering: 2
-
Mechanical Engineering: 2
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 0
-
Pyerite: 0
-
Mexallon: 0
-
Isogen: 0
-
Nocxium: 0
-
Zydrine: 0
-
Megacyte: 0
-
Morphite: 300