Sleipnir
Description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
Sleipnir
ship bonuses:
Command Ships bonuses (per skill level):
- 10% bonus to Medium Projectile Turret damage
- 10% bonus to Medium Projectile Turret falloff
- 3% bonus to Siege Warfare and Skirmish Warfare Links effectiveness
- 10% bonus to Medium Projectile Turret damage
- 7.5% bonus to Shield Booster amount
- Can use 3 Warfare Link modules simultaneously
Structure and speed:
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Mass: 12800000 kg
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Volume: 216000 m3
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Cargo capacity: 475 m3
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Ladar Target Management
- Light Drones
- Medium Projectile Turret
- Navigation
- Shield Tanking
- Skirmish Command Bursts
- Tackling
Manufacturing
Base materials:
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Construction Blocks: 300
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Morphite: 300
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Plasma Thruster: 120
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Ladar Sensor Cluster: 450
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Nanomechanical Microprocessor: 1800
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Fernite Carbide Composite Armor Plate: 11250
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Nuclear Reactor Unit: 60
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Electrolytic Capacitor Unit: 975
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Deflection Shield Emitter: 570
Manufacturing
Blueprint details:
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Blueprint: Sleipnir Blueprint
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Tech level: 2
Manufacturing
Extra materials:
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R.A.M.- Starship Tech: 15
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Hurricane: 1
Manufacturing
Skills needed:
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Industry: 5
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Advanced Medium Ship Construction: 5
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Minmatar Starship Engineering: 2
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Mechanical Engineering: 2
Fuzzwork blueprint calculator
Reprocessing
Materials:
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Tritanium: 0
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Pyerite: 0
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Mexallon: 0
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Isogen: 0
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Nocxium: 0
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Zydrine: 0
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Megacyte: 0
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Morphite: 300