Shadow
Description:
Subject: Prototype Nation Vessel (ID:Shadow)
Military Specifications: Heavy Fighter class vessel. Moderate microwarp velocity. Enhanced weapons systems. Reverse-engineering has been made possible through salvage of specific Sansha's Nation vessels.
Additional Intelligence: At this initial stage conclusions are hard to form, but early indications from the recovery of three individual bomber pilots – all of them heavily augmented – strongly indicates that these crew members are the same planetary abductees found in other Nation prototype vessels. Cross-referencing recovered DNA with missing persons reports has so far revealed little, though even at this stage the origin of these pilots is in little doubt.
Synopsis from ISHAEKA-0107. DED Special Operations.Authorized for Capsuleer dissemination.
Military Specifications: Heavy Fighter class vessel. Moderate microwarp velocity. Enhanced weapons systems. Reverse-engineering has been made possible through salvage of specific Sansha's Nation vessels.
Additional Intelligence: At this initial stage conclusions are hard to form, but early indications from the recovery of three individual bomber pilots – all of them heavily augmented – strongly indicates that these crew members are the same planetary abductees found in other Nation prototype vessels. Cross-referencing recovered DNA with missing persons reports has so far revealed little, though even at this stage the origin of these pilots is in little doubt.
Synopsis from ISHAEKA-0107. DED Special Operations.Authorized for Capsuleer dissemination.
Shadow
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 5500 | 1 |
1 |
1 |
1 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level

Shield recharge time: 1000000 S
Shadow
Fitting:
No data available.
Shadow
Targeting:
-
Max locked targets: 6
-
Max targeting range: 60000 M
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Radar sensors: 8 points
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Ladar sensors: - points
-
Magnetometric sensors: - points
-
Gravimetric sensors: - points
-
Signature radius: 100 M
-
Scan resolution: 520 Mm
-
Scan speed: S
Structure and speed:
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Mass: 2000 kg
-
Volume: 1800 m3
-
Cargo capacity: 0 m3
-
Maximum velocity: 814
-
Inertia modifier: 500
Required skills:
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32339 1
-
23069 1
Speed and Travel:
-
Warp Speed Multiplier 1.5
Structure:
-
Structure Hitpoints 100
EW - Resistance:
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Remote Logistics Impedance 0
-
Remote Electronic Assistance Impedance 0
-
Maximum Velocity Bonus 400
-
Duration 20000
-
Squadron Size 6
-
Orbit Range 7300
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Damage Multiplier 1
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EM Damage (Per Fighter) 200
-
Thermal Damage (Per Fighter) 200
-
Kinetic Damage (Per Fighter) 0
-
Explosive Damage (Per Fighter) 0
-
Rate of fire 3500
-
Explosion Radius 2000
-
Explosion Velocity 60
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Optimal range 9600
-
Accuracy Falloff 5000
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EM Damage (Per Fighter) 50000
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Thermal Damage (Per Fighter) 50000
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Kinetic Damage (Per Fighter) 50000
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Explosive Damage (Per Fighter) 50000
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Refueling Duration 6000
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Meta Level 8
Manufacturing
Base materials:
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Tritanium: 450000
-
Pyerite: 120000
-
Mexallon: 48000
-
Isogen: 16000
-
Nocxium: 2400
-
Zydrine: 600
-
Megacyte: 1300
Manufacturing
Blueprint details:
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Blueprint: Shadow Blueprint
-
Tech level: 1
Manufacturing
Skills needed:
-
Industry: 3
-
Capital Ship Construction: 3
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 450000
-
Pyerite: 120000
-
Mexallon: 48000
-
Isogen: 16000
-
Nocxium: 2400
-
Zydrine: 600
-
Megacyte: 1300
-
Morphite: 0