Rook
Description:
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
Rook
ship bonuses:
Caldari Cruiser bonuses (per skill level):
- 7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage
- 10% reduction in ECM Target Jammer activation cost
- 30% bonus to ECM Target Jammer strength
- 10% bonus to Heavy Missile and Heavy Assault Missile max velocity
- Cannot be detected by directional scanners
Rook
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 2050 | 1 |
0.5 |
0.375 |
0.3 |
0.75 % |
Armor: | 965 | 0.5 |
0.9 |
0.46875 |
0.20625 |
0.75 % |
Structure: | 960 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level

Shield recharge time: 1250000 S
Rook
Fitting:
-
Powergrid output: 740 MW
-
CPU output: 600 Tf
-
Calibration: 400 points
-
Capacitor: 1250 GJ
-
High slots: 5
-
Med slots: 7
-
Low slots: 3
-
Turret hardpoints: 2
-
Launcher hardpoints: 5
-
Rig slots (size): 2 (Medium)
Rook
Targeting:
-
Max locked targets: 10
-
Max targeting range: 150000 M
-
Radar sensors: - points
-
Ladar sensors: - points
-
Magnetometric sensors: - points
-
Gravimetric sensors: 32 points
-
Signature radius: 158 M
-
Scan resolution: 259 Mm
-
Scan speed: 4500 S
Structure and speed:
-
Mass: 12730000 kg
-
Volume: 96000 m3
-
Cargo capacity: 305 m3
-
Maximum velocity: 194
-
Inertia modifier: 0.61
Required skills:
-
3334 5
-
22761 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Gravimetric Target Management
- Light Drones
- Medium Missiles
- Navigation
- Shield Tanking
- Tackling
Speed and Travel:
-
Ship Warp Speed 1
-
Warp Speed Multiplier 4.5
Capacitor:
-
Capacitor Capacity 1250
-
Capacitor Recharge time 318000
Fitting:
-
Rig Slots 2
Drones:
-
Drone Bandwidth 25
-
Drone Capacity 25
Heat:
-
Heat Attenuation 0.71
-
Power Load 0
-
Cargo Scan Resistance 0
-
Capacitor Warfare Resistance 1
-
Weapon Disruption Resistance 1
-
Stasis Webifier Resistance 1
-
Item Damage 0
-
Meta Level 5
Manufacturing
Base materials:
-
Construction Blocks: 75
-
Morphite: 150
-
Magpulse Thruster: 60
-
Gravimetric Sensor Cluster: 495
-
Quantum Microprocessor: 1800
-
Titanium Diborite Armor Plate: 3750
-
Graviton Reactor Unit: 30
-
Scalar Capacitor Unit: 375
-
Sustained Shield Emitter: 300
Manufacturing
Blueprint details:
-
Blueprint: Rook Blueprint
-
Tech level: 2
Manufacturing
Extra materials:
-
Blackbird: 1
-
R.A.M.- Starship Tech: 12
Manufacturing
Skills needed:
-
Industry: 5
-
Advanced Medium Ship Construction: 4
-
Mechanical Engineering: 1
-
Caldari Starship Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 0
-
Pyerite: 0
-
Mexallon: 0
-
Isogen: 0
-
Nocxium: 0
-
Zydrine: 0
-
Megacyte: 0
-
Morphite: 150