EVE Online Ships

Redeemer (Amarr Empire Black Ops)

Redeemer

  • RaceRace: Amarr
  • Tech levelTech level: 2
  • Base priceBase price: 205,720,912 ISK
Redeemer

Description:

Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.
Redeemer

ship bonuses:

Amarr Battleship bonuses (per skill level):
  • 10% reduction in Large Energy Turret activation cost
  • 5% bonus to Large Energy Turret rate of fire
Black Ops bonuses (per skill level):
  • 7.5% bonus to Large Energy Turret tracking speed
  • 125% bonus to ship max velocity when using Cloaking Devices
Role Bonus:
  • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
  • No targeting delay after Cloaking Device deactivation
  • Cloak reactivation delay reduced to 5 seconds
  • 50% reduction to effective distance traveled for jump fatigue

Redeemer

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 4375
1
0.32
0.47
0.8
0.75 %
Armor: 5312
0.5
0.51
0.59
0.65
0.75 %
Structure: 4968
0.67
0.67
0.67
0.67
1 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 3125000 S
Redeemer

Fitting:

  • Powergrid outputPowergrid output: 17000 MW
  • CPU outputCPU output: 505 Tf
  • CalibrationCalibration: 400 points
  • CapacitorCapacitor: 5312.5 GJ
  • High slotsHigh slots: 8
  • Med slotsMed slots: 4
  • Low slotsLow slots: 7
  • Turret hardpointsTurret hardpoints: 6
  • Launcher hardpointsLauncher hardpoints: 0
  • Rig slots (size)Rig slots (size): 2 (Large)
Redeemer

Targeting:

  • Max locked targetsMax locked targets: 7
  • Max targeting rangeMax targeting range: 52000 M
  • Radar sensorsRadar sensors: 17 points
  • Ladar sensorsLadar sensors: - points
  • Magnetometric sensorsMagnetometric sensors: - points
  • Gravimetric sensorsGravimetric sensors: - points
  • Signature radiusSignature radius: 333 M
  • Scan resolutionScan resolution: 220 Mm
  • Scan speedScan speed: 7500 S


Structure and speed:
  • MassMass: 150300000 kg
  • VolumeVolume: 486000 m3
  • Cargo capacityCargo capacity: 700 m3
  • Maximum velocityMaximum velocity: 117
  • Warp speedWarp speed: 3.5
  • Inertia modifierInertia modifier: 0.072
Required skills:
  • required skills 3339 5
  • required skills 28656 1
Recommended certificates:
  • All Combat Drones
  • Armor Tanking
  • Battleship Navigation
  • Core Spaceship Operation
  • Large Energy Turret
  • Radar Target Management
  • Shield Reinforcement
  • Tackling
Capacitor:
  • Capacitor Capacity Capacitor Capacity 5312.5
  • Capacitor Recharge time Capacitor Recharge time 1087500
Fitting:
  • Rig Slots Rig Slots 2
  • CPU Need Bonus CPU Need Bonus -99
Drones:
  • Drone Bandwidth Drone Bandwidth 125
  • Drone Capacity Drone Capacity 125
Miscellaneous:
  • Cloak Reactivation Delay Cloak Reactivation Delay 5000
  • Heat Attenuation Heat Attenuation 0.82
  • Ship Warp Speed Ship Warp Speed 1
  • Power Load Power Load 0
  • Fuel Bay Capacity Fuel Bay Capacity 2150
  • Jump Fatigue Multiplier Jump Fatigue Multiplier 0.25
  • Item Damage Item Damage 0
  • Meta Level Meta Level 5
  • Duration Bonus Duration Bonus -50
  • Onboard Jump Drive Onboard Jump Drive 1
  • Jump Drive Fuel Need Jump Drive Fuel Need 16274
  • Maximum Jump Range Maximum Jump Range 4
  • Jump Drive Consumption Amount Jump Drive Consumption Amount 700
  • Jump Drive Capacitor Need Jump Drive Capacitor Need 0.95

Manufacturing

Base materials:

  • TritaniumTritanium: 12090111
  • PyeritePyerite: 3024444
  • MexallonMexallon: 762222
  • IsogenIsogen: 189478
  • NocxiumNocxium: 47256
  • ZydrineZydrine: 22178
  • MegacyteMegacyte: 10312
  • Construction BlocksConstruction Blocks: 450
  • MorphiteMorphite: 900
  • Fusion ThrusterFusion Thruster: 225
  • Radar Sensor ClusterRadar Sensor Cluster: 900
  • Nanoelectrical MicroprocessorNanoelectrical Microprocessor: 6300
  • Tungsten Carbide Armor PlateTungsten Carbide Armor Plate: 18750
  • Antimatter Reactor UnitAntimatter Reactor Unit: 150
  • Tesseract Capacitor UnitTesseract Capacitor Unit: 2250
  • Linear Shield EmitterLinear Shield Emitter: 1634
  • Capital Jump DriveCapital Jump Drive: 3
Manufacturing

Blueprint details:

  • BlueprintBlueprint: Redeemer Blueprint
  • Tech levelTech level: 2
Manufacturing

Extra materials:

  • ArmageddonArmageddon: 1
  • R.A.M.- Starship TechR.A.M.- Starship Tech: 20
Manufacturing

Skills needed:

  • IndustryIndustry: 5
  • Advanced Large Ship ConstructionAdvanced Large Ship Construction: 4
  • Amarr Starship EngineeringAmarr Starship Engineering: 4
  • Mechanical EngineeringMechanical Engineering: 4

Fuzzwork blueprint calculator

Reprocessing

Materials:

  • TritaniumTritanium: 12090111
  • PyeritePyerite: 3024444
  • MexallonMexallon: 762222
  • IsogenIsogen: 189478
  • NocxiumNocxium: 47256
  • ZydrineZydrine: 22178
  • MegacyteMegacyte: 10312
  • MorphiteMorphite: 900
This website uses cookies to ensure we give you the best browsing experience. This includes cookies from third party websites. If you want to know more or if you wish to change cookie settings, please click here. If you continue browsing our website you're giving your consent to receive all cookies on this website and from third parties.