Redeemer
Description:
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Redeemer
ship bonuses:
Amarr Battleship bonuses (per skill level):
- 10% reduction in Large Energy Turret activation cost
- 5% bonus to Large Energy Turret rate of fire
- 7.5% bonus to Large Energy Turret tracking speed
- 125% bonus to ship max velocity when using Cloaking Devices
- Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
- No targeting delay after Cloaking Device deactivation
- Cloak reactivation delay reduced to 5 seconds
- 50% reduction to effective distance traveled for jump fatigue
Structure and speed:
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Mass: 150300000 kg
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Volume: 470000 m3
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Cargo capacity: 800 m3
Recommended certificates:
- All Combat Drones
- Armor Tanking
- Battleship Navigation
- Core Spaceship Operation
- Large Energy Turret
- Radar Target Management
- Shield Reinforcement
- Tackling
Manufacturing
Base materials:
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Construction Blocks: 450
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Morphite: 900
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Fusion Thruster: 225
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Radar Sensor Cluster: 900
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Nanoelectrical Microprocessor: 6300
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Tungsten Carbide Armor Plate: 18750
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Antimatter Reactor Unit: 450
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Tesseract Capacitor Unit: 2250
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Linear Shield Emitter: 1634
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Capital Jump Drive: 3
Manufacturing
Blueprint details:
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Blueprint: Redeemer Blueprint
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Tech level: 2
Manufacturing
Extra materials:
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Armageddon: 1
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R.A.M.- Starship Tech: 20
Manufacturing
Skills needed:
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Industry: 5
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Advanced Large Ship Construction: 4
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Amarr Starship Engineering: 4
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Mechanical Engineering: 4
Fuzzwork blueprint calculator
Reprocessing
Materials:
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Tritanium: 0
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Pyerite: 0
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Mexallon: 0
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Isogen: 0
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Nocxium: 0
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Zydrine: 0
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Megacyte: 0
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Morphite: 900