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Nomad
Description:
There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.
Developer: Thukker Mix
Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.
Developer: Thukker Mix
Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.
Nomad
ship bonuses:
Minmatar Freighter bonuses (per skill level):
- 5% bonus to ship cargo capacity
- 5% bonus to ship inertia modifier
- 10% bonus to ship shield and hull hitpoints
- 10% reduction in jump fuel requirement
- 100% reduction in Reinforced Bulkhead CPU requirements
- 90% reduction to effective distance traveled for jump fatigue
Nomad
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 57600 HP | 25 % |
50 % |
40 % |
30 % |
25 % |
Armor: | 26400 HP | 70 % |
10 % |
25 % |
43.125 % |
25 % |
Structure: | 78000 HP | 33 % |
33 % |
33 % |
33 % |
0 % |
* Threshold below which damage starts "bleeding" through to the lower level

Shield recharge time: 6000000 S
Nomad
Fitting:
-
Powergrid output: 3 MW
-
CPU output: 5 Tf
-
Calibration: 0 points
-
Capacitor: 30000 GJ
-
High slots: 0
-
Med slots: 0
-
Low slots: 3
-
Turret hardpoints: 0
-
Launcher hardpoints: 0
-
Rig slots (size): 0 (Extra large)
Nomad
Targeting:
-
Max locked targets: 0
-
Max targeting range: 0 M
-
Radar sensors: - points
-
Ladar sensors: 82 points
-
Magnetometric sensors: - points
-
Gravimetric sensors: - points
-
Signature radius: 9700 M
-
Scan resolution: 0 Mm
-
Scan speed: 6750 S
Structure and speed:
-
Mass: 820000000 kg
-
Volume: 15500000 m3
-
Cargo capacity: 132000 m3
-
Maximum velocity: 96 m/sec
-
Warp speed: 1.5 x
-
Inertia modifier: 0.055 x
Required skills:
-
Minmatar Freighter 4
-
Jump Freighters 1
-
Jump Drive Calibration 1
Recommended certificates:
- Armor Reinforcement
- Jump Drive
- Shield Reinforcement
Capacitor:
-
Capacitor Capacity 30000 GJ
-
Capacitor Recharge time 406516 s
Fitting:
-
Rig Slots 0
Drones:
-
Drone Bandwidth 0 Mbit/sec
-
Drone Capacity 0 m3
Jump drive:
-
jump Harmonics -5
-
Onboard Jump Drive yes
-
Jump Drive Fuel Need Hydrogen Isotopes
-
Maximum Jump Range 5 ly
-
Jump Drive Consumption Amount 8200 units
-
jump Drive Duration 300000
-
Jump Drive Capacitor Need 0.95 %
Hangars and bays:
-
Fuel Bay Capacity 12000 m3
Overloading:
-
heat Capacity Hi 100
-
heat Dissipation Rate Hi 0.01
-
heat Dissipation Rate Med 0.01
-
heat Dissipation Rate Low 0.01
-
heat Capacity Med 100
-
heat Capacity Low 100
-
heat Generation Multiplier 0.75
-
Heat Attenuation High 0
-
heat Attenuation Med 0
-
heat Attenuation Low 0.5
Miscellaneous:
-
Ship Warp Speed 1
-
max Passengers 150
-
Power Load 0 MW
-
warp Capacitor Need 0.0000000138
-
Capital Sized Vessel yes
-
power To Speed 1
-
Jump Fatigue Multiplier 0.1 x
-
warp Factor 0
-
fighter Ability Anti Capital Missile Resistance 1 %
-
Item Damage 0 HP
-
CPU Load 0 tf
-
Meta Level 5 Level
-
can Use Cargo In Space 0
-
advanced Agility 1
Manufacturing
Base materials:
-
Construction Blocks: 2250
-
Morphite: 3750
-
Capital Propulsion Engine: 28
-
Capital Armor Plates: 13
-
Capital Jump Drive: 30
-
Capital Cargo Bay: 83
-
Capital Construction Parts: 49
-
Capital Deflection Shield Emitter: 674
-
Capital Electrolytic Capacitor Unit: 1056
-
Capital Fernite Carbide Composite Armor Plate: 1520
-
Capital Ladar Sensor Cluster: 665
-
Capital Nanomechanical Microprocessor: 1056
-
Capital Nuclear Reactor Unit: 777
-
Capital Plasma Thruster: 633
Manufacturing
Blueprint details:
-
Blueprint: Nomad Blueprint
-
Tech level: 2
Manufacturing
Extra materials:
-
R.A.M.- Starship Tech: 40
-
Fenrir: 1
Manufacturing
Skills needed:
-
Industry: 5
-
Minmatar Starship Engineering: 4
-
Mechanical Engineering: 4
-
Capital Ship Construction: 4
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 0
-
Pyerite: 0
-
Mexallon: 0
-
Isogen: 0
-
Nocxium: 0
-
Zydrine: 0
-
Megacyte: 0
-
Morphite: 3750