EVE Online Ships

Moros Navy Issue (Gallente navy Dreadnought)

Moros Navy Issue

  • RaceRace: Gallente
  • Tech levelTech level: 1
  • Base priceBase price: 4,219,100,000 ISK
Moros Navy Issue

Description:

The shift of Gallente naval doctrine from over-reliance on drones to an acceptance of the reality that heavy guns mounted on well-protected platforms are a key element in winning fleet actions in space is dramatically illustrated by the changing role of the venerable Moros-class dreadnought. Once a vessel that was essentially a super-heavy drone carrier, the Moros-class has fallen into line with other dreadnoughts as a formidable capital gun platform. The Moros Navy Issue variant has been upgraded with heavy armor and repair systems meaning it can sustain tremendous punishment while its upgraded weapons systems deal out destruction on those targets pinned by its enhanced warp disruptors.

"The Second Siege of Cylle was lifted when the invaders' assault faltered in the traps and was repulsed by our own siege engines." – War Commentaries of dos Rouvenor

Moros Navy Issue

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 130200
1
0.5
0.6
0.8
0.75 %
Armor: 156300
0.5
0.9
0.65
0.65
0.75 %
Structure: 182250
0.67
0.67
0.67
0.67
1 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 15000000 S
Moros Navy Issue

Fitting:

  • Powergrid outputPowergrid output: 680000 MW
  • CPU outputCPU output: 800 Tf
  • CalibrationCalibration: 400 points
  • CapacitorCapacitor: 54500 GJ
  • High slotsHigh slots: 5
  • Med slotsMed slots: 5
  • Low slotsLow slots: 8
  • Turret hardpointsTurret hardpoints: 3
  • Launcher hardpointsLauncher hardpoints: 0
  • Rig slots (size)Rig slots (size): 3 (Extra large)
Moros Navy Issue

Targeting:

  • Max locked targetsMax locked targets: 7
  • Max targeting rangeMax targeting range: 105000 M
  • Radar sensorsRadar sensors: - points
  • Ladar sensorsLadar sensors: - points
  • Magnetometric sensorsMagnetometric sensors: 45 points
  • Gravimetric sensorsGravimetric sensors: - points
  • Signature radiusSignature radius: 11300 M
  • Scan resolutionScan resolution: 80 Mm
  • Scan speedScan speed: 7500 S


Structure and speed:
  • MassMass: 1250000000 kg
  • VolumeVolume: 17550000 m3
  • Cargo capacityCargo capacity: 2550 m3
  • Maximum velocityMaximum velocity: 75
  • Inertia modifierInertia modifier: 0.045
Required skills:
  • required skills 20533 1
  • required skills 20531 2
  • required skills 3456 1
Recommended certificates:
  • Capital Armor Tanking
  • Capital Hybrid Turret
  • Core Spaceship Operation
  • Jump Drive
  • Magnetometric Target Management
  • Shield Reinforcement
Speed and Travel:
  • Ship Warp Speed Ship Warp Speed 1
  • Warp Speed Multiplier Warp Speed Multiplier 1.5
Capacitor:
  • Capacitor Capacity Capacitor Capacity 54500
  • Capacitor Recharge time Capacitor Recharge time 4000000
Fitting:
  • Rig Slots Rig Slots 3
Drones:
  • Drone Bandwidth Drone Bandwidth 0
  • Drone Capacity Drone Capacity 0
Heat:
  • Heat Attenuation Heat Attenuation 0.71
  • Power Load Power Load 0
  • Fuel Bay Capacity Fuel Bay Capacity 8000
  • Capital Sized Vessel Capital Sized Vessel 1
  • Cargo Scan Resistance Cargo Scan Resistance 0
  • Banned in High Sec Space Banned in High Sec Space 1
  • Gate Scramble Status Gate Scramble Status 0
  • Capacitor Warfare Resistance Capacitor Warfare Resistance 1
  • Sensor Warfare Resistance Sensor Warfare Resistance 1
  • Weapon Disruption Resistance Weapon Disruption Resistance 1
  • Target Painter Resistance Target Painter Resistance 1
  • Stasis Webifier Resistance Stasis Webifier Resistance 1
  • Remote Logistics Impedance Remote Logistics Impedance 1
  • Remote Electronic Assistance Impedance Remote Electronic Assistance Impedance 1
  • Entosis Assistance Impedance Entosis Assistance Impedance 0.00001
  • Item Damage Item Damage 0
  • Meta Level Meta Level 0
  • Maximum Operational Distance Maximum Operational Distance 5000
  • Onboard Jump Drive Onboard Jump Drive 1
  • Jump Drive Fuel Need Jump Drive Fuel Need 17887
  • Maximum Jump Range Maximum Jump Range 3.5
  • Jump Drive Consumption Amount Jump Drive Consumption Amount 3000
  • Jump Drive Capacitor Need Jump Drive Capacitor Need 0.95
  • Ship Maintenance Bay Capacity Ship Maintenance Bay Capacity 1000000
  • Fleet Hangar Capacity Fleet Hangar Capacity 10000

Manufacturing

Base materials:

  • Capital Propulsion EngineCapital Propulsion Engine: 5
  • Capital Turret HardpointCapital Turret Hardpoint: 20
  • Capital Sensor ClusterCapital Sensor Cluster: 4
  • Capital Armor PlatesCapital Armor Plates: 4
  • Capital Capacitor BatteryCapital Capacitor Battery: 2
  • Capital Power GeneratorCapital Power Generator: 2
  • Capital Shield EmitterCapital Shield Emitter: 3
  • Capital Jump DriveCapital Jump Drive: 2
  • Capital Computer SystemCapital Computer System: 2
  • Capital Construction PartsCapital Construction Parts: 2
  • Capital Siege ArrayCapital Siege Array: 20
  • Capital Ship Maintenance BayCapital Ship Maintenance Bay: 5
  • Capital Corporate Hangar BayCapital Corporate Hangar Bay: 2

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