EVE Online Ships

Marshal (special edition ships Black Ops)

Marshal

  • Tech levelTech level: 2
  • Base priceBase price: 1,000,000,000 ISK
Marshal

Description:

The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.

Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels.

While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.

Marshal

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 5000
0.6
0.6
0.6
0.6
0.75 %
Armor: 5000
0.6
0.6
0.6
0.6
0.75 %
Structure: 4000
0.67
0.67
0.67
0.67
1 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 3125000 S
Marshal

Fitting:

  • Powergrid outputPowergrid output: 18000 MW
  • CPU outputCPU output: 800 Tf
  • CalibrationCalibration: 400 points
  • CapacitorCapacitor: 5000 GJ
  • High slotsHigh slots: 8
  • Med slotsMed slots: 7
  • Low slotsLow slots: 7
  • Turret hardpointsTurret hardpoints: 6
  • Launcher hardpointsLauncher hardpoints: 6
  • Rig slots (size)Rig slots (size): 2 (Large)
Marshal

Targeting:

  • Max locked targetsMax locked targets: 7
  • Max targeting rangeMax targeting range: 70000 M
  • Radar sensorsRadar sensors: - points
  • Ladar sensorsLadar sensors: - points
  • Magnetometric sensorsMagnetometric sensors: - points
  • Gravimetric sensorsGravimetric sensors: 40 points
  • Signature radiusSignature radius: 330 M
  • Scan resolutionScan resolution: 235 Mm
  • Scan speedScan speed: 7500 S


Structure and speed:
  • MassMass: 150000000 kg
  • VolumeVolume: 450000 m3
  • Cargo capacityCargo capacity: 700 m3
  • Maximum velocityMaximum velocity: 110
  • Warp speedWarp speed: 3.5
  • Inertia modifierInertia modifier: 0.07
Required skills:
  • required skills 3339 1
  • required skills 3338 1
  • required skills 3336 1
Recommended certificates:
  • Armor Tanking
  • Battleship Navigation
  • Core Spaceship Operation
  • Gravimetric Target Management
  • Large Energy Turret
  • Large Missiles
  • Shield Tanking
  • Tackling
Capacitor:
  • Capacitor Capacity Capacitor Capacity 5000
  • Capacitor Recharge time Capacitor Recharge time 1000000
Fitting:
  • Rig Slots Rig Slots 2
  • CPU Need Bonus CPU Need Bonus -99
Drones:
  • Drone Bandwidth Drone Bandwidth 0
  • Drone Capacity Drone Capacity 0
Required Skills:
  • Quaternary Skill required Quaternary Skill required 3337
  • Level 5 required Level 5 required 1
  • Quinary Skill required Quinary Skill required 28656
Miscellaneous:
  • Cloak Reactivation Delay Cloak Reactivation Delay 5000
  • Heat Attenuation Heat Attenuation 0.82
  • Ship Warp Speed Ship Warp Speed 1
  • Power Load Power Load 0
  • Fuel Bay Capacity Fuel Bay Capacity 2150
  • Jump Fatigue Multiplier Jump Fatigue Multiplier 0.25
  • Item Damage Item Damage 0
  • Meta Level Meta Level 5
  • Duration Bonus Duration Bonus -50
  • Onboard Jump Drive Onboard Jump Drive 1
  • Jump Drive Fuel Need Jump Drive Fuel Need 16274
  • Maximum Jump Range Maximum Jump Range 4
  • Jump Drive Consumption Amount Jump Drive Consumption Amount 700
  • Jump Drive Capacitor Need Jump Drive Capacitor Need 0.95

Manufacturing

Base materials:

  • TritaniumTritanium: 11000000
  • PyeritePyerite: 2500000
  • MexallonMexallon: 680000
  • IsogenIsogen: 180000
  • NocxiumNocxium: 40000
  • ZydrineZydrine: 19000
  • MegacyteMegacyte: 7300
  • Construction BlocksConstruction Blocks: 450
  • MorphiteMorphite: 1500
  • Plasma ThrusterPlasma Thruster: 225
  • Gravimetric Sensor ClusterGravimetric Sensor Cluster: 900
  • Photon MicroprocessorPhoton Microprocessor: 6300
  • Tungsten Carbide Armor PlateTungsten Carbide Armor Plate: 18750
  • Fusion Reactor UnitFusion Reactor Unit: 150
  • Tesseract Capacitor UnitTesseract Capacitor Unit: 2250
  • Sustained Shield EmitterSustained Shield Emitter: 1634
  • Capital Jump DriveCapital Jump Drive: 3

Reprocessing

Materials:

  • TritaniumTritanium: 11000000
  • PyeritePyerite: 2500000
  • MexallonMexallon: 680000
  • IsogenIsogen: 180000
  • NocxiumNocxium: 40000
  • ZydrineZydrine: 19000
  • MegacyteMegacyte: 7300
  • MorphiteMorphite: 1500

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