EVE Online Ships

Mantis I (fighters Heavy Fighter)

Mantis I

  • RaceRace: Caldari
  • Tech levelTech level: 1
  • Base priceBase price: 20,336,332 ISK
Mantis I

Description:

Type: Heavy Fighter
Role: Heavy Attack
Description: The Mantis is purpose designed for anti-capital and anti-structure combat.

Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.

Mantis I

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 4015
1
1
1
1
1 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 1000000 S
Mantis I

Fitting:

No data available.
Mantis I

Targeting:

  • Max locked targetsMax locked targets: 6
  • Max targeting rangeMax targeting range: 45000 M
  • Radar sensorsRadar sensors: - points
  • Ladar sensorsLadar sensors: - points
  • Magnetometric sensorsMagnetometric sensors: - points
  • Gravimetric sensorsGravimetric sensors: 7 points
  • Signature radiusSignature radius: 110 M
  • Scan resolutionScan resolution: 500 Mm
  • Scan speedScan speed: S


Structure and speed:
  • MassMass: 2000 kg
  • VolumeVolume: 1800 m3
  • Cargo capacityCargo capacity: 0 m3
  • Maximum velocityMaximum velocity: 781.5
  • Inertia modifierInertia modifier: 500
Required skills:
  • required skills 32339 1
  • required skills 23069 1
Speed and Travel:
  • Warp Speed Multiplier Warp Speed Multiplier 1.5
Structure:
  • Structure Hitpoints Structure Hitpoints 100
EW - Resistance:
  • Remote Logistics Impedance Remote Logistics Impedance 0
  • Explosion Radius Explosion Radius 5000
  • Explosion Velocity Explosion Velocity 50
  • Damage Multiplier Damage Multiplier 1
  • EM Damage (Per Fighter) EM Damage (Per Fighter) 0
  • Thermal Damage (Per Fighter) Thermal Damage (Per Fighter) 0
  • Kinetic Damage (Per Fighter) Kinetic Damage (Per Fighter) 2793
  • Explosive Damage (Per Fighter) Explosive Damage (Per Fighter) 0
  • Remote Electronic Assistance Impedance Remote Electronic Assistance Impedance 0
  • Optimal Range Optimal Range 10000
  • Maximum Velocity Bonus Maximum Velocity Bonus 500
  • Signature Radius Bonus Signature Radius Bonus 500
  • Duration Duration 20000
  • Rate of fire Rate of fire 40000
  • Squadron Size Squadron Size 6
  • Orbit Range Orbit Range 4500
  • Damage Multiplier Damage Multiplier 1
  • EM Damage (Per Fighter) EM Damage (Per Fighter) 0
  • Thermal Damage (Per Fighter) Thermal Damage (Per Fighter) 0
  • Kinetic Damage (Per Fighter) Kinetic Damage (Per Fighter) 349
  • Explosive Damage (Per Fighter) Explosive Damage (Per Fighter) 0
  • Rate of fire Rate of fire 5000
  • Explosion Radius Explosion Radius 3000
  • Explosion Velocity Explosion Velocity 40
  • Optimal range Optimal range 4000
  • Accuracy Falloff Accuracy Falloff 5000
  • Refueling Duration Refueling Duration 10000
  • Meta Level Meta Level 0

Manufacturing

Base materials:

  • TritaniumTritanium: 400000
  • PyeritePyerite: 85000
  • MexallonMexallon: 40000
  • IsogenIsogen: 10000
  • NocxiumNocxium: 1700
  • ZydrineZydrine: 700
  • MegacyteMegacyte: 900
Manufacturing

Blueprint details:

  • BlueprintBlueprint: Mantis I Blueprint
  • Tech levelTech level: 1
Manufacturing

Skills needed:

  • IndustryIndustry: 3
  • Capital Ship ConstructionCapital Ship Construction: 3

Fuzzwork blueprint calculator

Reprocessing

Materials:

  • TritaniumTritanium: 400000
  • PyeritePyerite: 85000
  • MexallonMexallon: 40000
  • IsogenIsogen: 10000
  • NocxiumNocxium: 1700
  • ZydrineZydrine: 700
  • MegacyteMegacyte: 900
  • MorphiteMorphite: 0

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