Caracal Navy Issue
				Description:
					Created specifically in order to counter the ever-increasing numbers of pirate invaders in Caldari territories, the Navy Issue Caracal has performed admirably in its task. Sporting added defensive capability as well as increased fitting potential, it is seeing ever greater use in defense of the homeland.				
			Caracal Navy Issue
				ship bonuses:
Caldari Cruiser bonuses (per skill level):
			- 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
- 5% bonus to Heavy Missile and Heavy Assault Missile explosion radius
Structure and speed:
			- 
			 Mass: 9600000 kg Mass: 9600000 kg
- 
			 Volume: 101000 m3 Volume: 101000 m3
- 
			 Cargo capacity: 450 m3 Cargo capacity: 450 m3
Recommended certificates:
				- Armor Reinforcement
- Core Spaceship Operation
- Gravimetric Target Management
- Medium Missiles
- Navigation
- Shield Tanking
- Tackling
Manufacturing
				Base materials:
- 
			 Tritanium: 540000 Tritanium: 540000
- 
			 Pyerite: 122222 Pyerite: 122222
- 
			 Mexallon: 36000 Mexallon: 36000
- 
			 Isogen: 7222 Isogen: 7222
- 
			 Nocxium: 1500 Nocxium: 1500
- 
			 Zydrine: 1000 Zydrine: 1000
- 
			 Megacyte: 212 Megacyte: 212
Manufacturing
					Blueprint details:
- 
			 Blueprint: Caracal Navy Issue Blueprint Blueprint: Caracal Navy Issue Blueprint
- 
			 Tech level: 1 Tech level: 1
Manufacturing
					Skills needed:
- 
			 Industry: 1 Industry: 1
Fuzzwork blueprint calculator
Reprocessing
									Materials:
- 
			 Tritanium: 540000 Tritanium: 540000
- 
			 Pyerite: 122222 Pyerite: 122222
- 
			 Mexallon: 36000 Mexallon: 36000
- 
			 Isogen: 7222 Isogen: 7222
- 
			 Nocxium: 1500 Nocxium: 1500
- 
			 Zydrine: 1000 Zydrine: 1000
- 
			 Megacyte: 212 Megacyte: 212
- 
			 Morphite: 0 Morphite: 0


 
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