EVE Online Ships

Berserker II (drones Combat Drone)

Berserker II

  • RaceRace: Minmatar
  • Tech levelTech level: 2
  • Base priceBase price: 211,072 ISK
Berserker II

Description:

Heavy Attack Drone

Berserker II

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 480
1
0.5
0.6
0.8
0.75 %
Armor: 432
0.4
0.9
0.75
0.65
0.75 %
Structure: 624
1
1
1
1
1 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 250000 S
Berserker II

Fitting:

No data available.
Berserker II

Targeting:

  • Max locked targetsMax locked targets: 8
  • Max targeting rangeMax targeting range: n.a. M
  • Radar sensorsRadar sensors: - points
  • Ladar sensorsLadar sensors: 22.5 points
  • Magnetometric sensorsMagnetometric sensors: - points
  • Gravimetric sensorsGravimetric sensors: - points
  • Signature radiusSignature radius: 100 M
  • Scan resolutionScan resolution: n.a. Mm
  • Scan speedScan speed: 2000 S


Structure and speed:
  • MassMass: 10000 kg
  • VolumeVolume: 25 m3
  • Cargo capacityCargo capacity: 0 m3
  • Maximum velocityMaximum velocity: 1800
  • Inertia modifierInertia modifier: 100
Required skills:
  • required skills 3441 5
  • required skills 12485 1
  • required skills 3436 5
Speed and Travel:
  • Orbit Velocity Orbit Velocity 420
Capacitor:
  • Capacitor Capacity Capacitor Capacity 1
  • Capacitor Recharge time Capacitor Recharge time 2500000
Turrets:
  • EM damage EM damage 0
  • Explosive damage Explosive damage 64
  • Kinetic damage Kinetic damage 0
  • Thermal damage Thermal damage 0
  • Accuracy falloff Accuracy falloff 5000
  • Turret Tracking Turret Tracking 0.852
  • Rate of fire Rate of fire 4000
  • Optimal Range Optimal Range 4200
  • Signature Resolution Signature Resolution 400
  • Damage Modifier Damage Modifier 1.56
Drones:
  • Bandwidth Needed Bandwidth Needed 25
Miscellaneous:
  • Activation proximity Activation proximity 4000
  • Meta Level Meta Level 5

Manufacturing

Base materials:

  • TritaniumTritanium: 7120
  • PyeritePyerite: 896
  • IsogenIsogen: 73
  • NocxiumNocxium: 9
  • ZydrineZydrine: 8
  • Guidance SystemsGuidance Systems: 6
  • RoboticsRobotics: 6
  • MorphiteMorphite: 6
  • Thermonuclear Trigger UnitThermonuclear Trigger Unit: 3
Manufacturing

Blueprint details:

  • BlueprintBlueprint: Berserker II Blueprint
  • Tech levelTech level: 2
Manufacturing

Extra materials:

  • Berserker IBerserker I: 1
  • Guidance SystemsGuidance Systems: 4
  • RoboticsRobotics: 4
  • R.A.M.- RoboticsR.A.M.- Robotics: 1
  • Thermonuclear Trigger UnitThermonuclear Trigger Unit: 2
Manufacturing

Skills needed:

  • IndustryIndustry: 5
  • Mechanical EngineeringMechanical Engineering: 3
  • Electronic EngineeringElectronic Engineering: 3

Fuzzwork blueprint calculator

Reprocessing

Materials:

  • TritaniumTritanium: 7120
  • PyeritePyerite: 896
  • MexallonMexallon: 0
  • IsogenIsogen: 73
  • NocxiumNocxium: 9
  • ZydrineZydrine: 8
  • MegacyteMegacyte: 0
  • MorphiteMorphite: 6

More on EVE Online Ships