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Augoror
Description:
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror.
The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.
The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.
Augoror
ship bonuses:
Amarr Cruiser bonuses (per skill level):
- 12.5% bonus to Remote Armor Repairer amount
- 5% reduction in Remote Armor Repairer activation cost
- 1000% bonus to Remote Capacitor Transmitter range
- 200% bonus to Remote Capacitor Transmitter transfer amount
- 430% bonus to Remote Armor Repairer optimal range and falloff
Augoror
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1000 HP | 0 % |
50 % |
40 % |
20 % |
25 % |
Armor: | 1650 HP | 50 % |
20 % |
25 % |
35 % |
25 % |
Structure: | 1550 HP | 33 % |
33 % |
33 % |
33 % |
0 % |
* Threshold below which damage starts "bleeding" through to the lower level

Shield recharge time: 1250000 S
Augoror
Fitting:
-
Powergrid output: 650 MW
-
CPU output: 275 Tf
-
Calibration: 400 points
-
Capacitor: 2250 GJ
-
High slots: 5
-
Med slots: 3
-
Low slots: 5
-
Turret hardpoints: 3
-
Launcher hardpoints: 0
-
Rig slots (size): 3 (Medium)
Augoror
Targeting:
-
Max locked targets: 8
-
Max targeting range: 60000 M
-
Radar sensors: 13 points
-
Ladar sensors: - points
-
Magnetometric sensors: - points
-
Gravimetric sensors: - points
-
Signature radius: 90 M
-
Scan resolution: 300 Mm
-
Scan speed: 5000 S
Structure and speed:
-
Mass: 12870000 kg
-
Volume: 115000 m3
-
Cargo capacity: 465 m3
-
Maximum velocity: 235 m/sec
-
Warp speed: 3 x
-
Inertia modifier: 0.56 x
Required skills:
-
Amarr Cruiser 1
Recommended certificates:
- Armor Tanking
- Core Spaceship Operation
- Navigation
- Radar Target Management
- Shield Reinforcement
- Support Drones
Capacitor:
-
Capacitor Capacity 2250 GJ
-
Capacitor Recharge time 450000 s
Targeting:
-
Optimal Range Bonus 1000 %
Fitting:
-
Rig Slots 3
Drones:
-
Drone Bandwidth 20 Mbit/sec
-
Drone Capacity 20 m3
Overloading:
-
heat Capacity Hi 100
-
heat Dissipation Rate Hi 0.01
-
heat Dissipation Rate Med 0.01
-
heat Dissipation Rate Low 0.01
-
heat Capacity Med 100
-
heat Capacity Low 100
-
heat Generation Multiplier 0.75
-
Heat Attenuation High 0.71
-
heat Attenuation Med 0.5
-
heat Attenuation Low 0.71
Miscellaneous:
-
Ship Warp Speed 1
-
max Passengers 320
-
Power Load 0 MW
-
warp Capacitor Need 0.000000813
-
power To Speed 1
-
warp Factor 0
-
Item Damage 0 HP
-
CPU Load 0 tf
-
Meta Level 0 Level
Manufacturing
Base materials:
-
Tritanium: 577778
-
Pyerite: 115556
-
Mexallon: 33333
-
Isogen: 8667
-
Nocxium: 1444
-
Zydrine: 778
-
Megacyte: 134
Manufacturing
Blueprint details:
-
Blueprint: Augoror Blueprint
-
Tech level: 1
Manufacturing
Extra materials:
-
Tritanium: 315154
-
Pyerite: 52394
-
Mexallon: 15097
-
Isogen: 4429
-
Nocxium: 454
-
Zydrine: 159
-
Megacyte: 17
Manufacturing
Skills needed:
-
Industry: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 577778
-
Pyerite: 115556
-
Mexallon: 33333
-
Isogen: 8667
-
Nocxium: 1444
-
Zydrine: 778
-
Megacyte: 134
-
Morphite: 0