Apocalypse Navy Issue
Description:
The Empire's inner circle of armaments manufacturers has long been proud of the expert methods utilized to harden the Navy Issue Apocalypse's armor plating and structural framework to such an amazing degree. Its shield systems are also state-of-the-art, rivalling even Caldari Prime's best. Fearsome by reputation, this is the flagship vessel of the Imperial Navy's elite wing. Not many are unfortunate enough to have ever actually met one on the field of battle, and those who do usually do not live to tell the tale.
Apocalypse Navy Issue
ship bonuses:
Amarr Battleship bonuses (per skill level):
- 7.5% bonus to Large Energy Turret optimal range
- 7.5% bonus to Large Energy Turret tracking speed
Structure and speed:
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Mass: 97100000 kg
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Volume: 470000 m3
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Cargo capacity: 790 m3
Recommended certificates:
- Armor Tanking
- Battleship Navigation
- Core Spaceship Operation
- Large Energy Turret
- Medium Drones
- Radar Target Management
- Shield Reinforcement
- Tackling
Manufacturing
Base materials:
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Tritanium: 8000000
-
Pyerite: 2048771
-
Mexallon: 513478
-
Isogen: 128129
-
Nocxium: 30000
-
Zydrine: 8000
-
Megacyte: 4000
Manufacturing
Blueprint details:
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Blueprint: Apocalypse Navy Issue Blueprint
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Tech level: 1
Manufacturing
Extra materials:
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Tritanium: 1970164
-
Pyerite: 492597
-
Mexallon: 123326
-
Isogen: 30806
-
Nocxium: 7698
-
Zydrine: 1852
-
Megacyte: 197
Manufacturing
Skills needed:
-
Industry: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 8000000
-
Pyerite: 2048771
-
Mexallon: 513478
-
Isogen: 128129
-
Nocxium: 30000
-
Zydrine: 8000
-
Megacyte: 4000
-
Morphite: 0