EVE Online Ships

Svipul (Minmatar Republic Tactical Destroyer)


tech level Tech level 3
mass Mass 1400000 kg
volume Volume 47000 m3
capacity Capacity 430 m3
Maximum Velocity Maximum velocity 220 m/sec
Warp Speed Warp speed 4.5 x
Inertia Modifier Inertia modifier 3.8 x
Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens.

Although the contributions of engineers from the Nefantar and Starkmanir tribes were fairly minor, a large delegation from the Vo-Lakat Thukker caravan and donations from Republic loyalist capsuleers across the cluster were invaluable to the development of this incredibly adaptable warship.
Minmatar Tactical Destroyer Bonuses Per Level:
  • 5% bonus to Small Projectile Turret damage (Was 10% per level)
  • 10% bonus to Small Projectile Turret optimal range
  • 5% reduction in heat damage generated by modules
Role Bonus:
  • 33% bonus to Small Projectile Turret damage (Was 50%)
  • 95% reduction in Scan Probe Launcher CPU requirements

Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds.

Defense Mode:

  • 33.3% bonus to all shield and armor resistances while Defense Mode is enabled
  • 66.6% reduction in Microwarpdrive signature radius penalty while Defense Mode is enabled

Propulsion Mode:

  • 66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled (Was base speed increase)
  • 33.3% bonus to ship inertia modifier while Propulsion Mode is enabled

Sharpshooter Mode:

  • 33.3% bonus to Small Projectile Turret tracking while Sharpshooter Mode is enabled
  • 33.3% bonus to Small Projectile Turret damage while Sharpshooter Mode is enabled (New)
  • 100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled (Previously included scan resolution)
  • 66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled (New)


Svipul defenses

hitpoints EM
uniformity *
Shield: 800 HP
50 %
50 %
40 %
40 %
25 %
Armor: 700 HP
80 %
10 %
25 %
51.25 %
25 %
Structure: 550 HP
* Threshold below which damage starts "bleeding" through to the lower level
shield Recharge Rate
Shield recharge time: 800000 S

Svipul fitting

capacitor slots hardpoints
calibration capacity recharge time high med low turrets launchers
power Output54 MW cpu Output205 Tf upgrade Capacity400 points capacitor Capacity600 GJ recharge Rate240000 S hi Slots6 med Slots4 low Slots4 turret Slots Left4 launcher Slots Left1
rig Slots
Rig slots (size): 3 (Small)
upgrade Slots Left
Upgrade hardpoints: 3 hardpoints

Svipul targeting

max locked
max targeting
Radar Ladar Magnetometric Gravimetric signature
maxLockedTargets7 maxTargetRange40000 M scanRadarStrength points scanLadarStrength11 points scanMagnetometricStrength points scanGravimetricStrength points signatureRadius60 M scanResolution530 Mm scanSpeed5000 S

Svipul ship attributes

  • Fitting

  • Cooldown between mode switching
    10000 sec Time in milliseconds that it takes to switch stances.
  • Drones

  • Drone Bandwidth
    0 Mbit/sec
  • Drone Capacity
    0 m3 This defines the total capacity of drones allowed in the drone bay of the ship
  • Required Skills

  • Primary Skill required
    Minmatar Tactical Destroyer The type ID of the skill that is required.
  • required Skill1 Level
    1 Required skill level for skill 1
  • Miscellaneous

  • Heat Attenuation
  • Ship Warp Speed
    1 Just for the UI to display the ship warp speed.
  • Power Load
    0 MW Current load of power core
  • Meta Level
    5 Level The ranking of the module within its tech level
  • unknown

  • role Bonus Tactical Destroyer1
  • ship Bonus Tactical Destroyer Minmatar1
  • ship Bonus Tactical Destroyer Minmatar2
  • ship Bonus Tactical Destroyer Minmatar3
  • ship Bonus Pirate Faction
    33 Stock Bonus on Pirate Faction Ships.

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