
Align time (in seconds):
[mass(kg) / 1mil] x inertia x 1.386
Lock time (in seconds):
[40000 / Scan resolution] / [asinh(Signature radius) ^2]
Turret chance to hit:
0.5 ^ ((((Transversal speed / (Range to target * Turret Tracking)) * (Turret Signature Resolution / Target Signature Radius)) ^ 2) + ((max(0, Range To Target - Turret Optimal Range)) / Turret Falloff) ^ 2)
This page was last updated on 7 Aug 2011.
| faction | damage | light | medium | heavy |
|---|---|---|---|---|
| Amarr | EM | Hornet | Valkyrie | Praetor |
| Caldari | kinetic | Warrior | Vespa | Wasp |
| Gallente | thermal | Hobgoblin | Infiltrator | Ogre |
| Minmatar | explosive | Acolyte | Hammerhead | Berserker |
This page was last updated on 8 Aug 2011.